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Post by Air on Mar 13, 2009 23:22:31 GMT -5
Reading that manual depresses me... Gunslinger. Matches my *run strait into enemy fire with pistols blaring* attitude :]!! And my cure for depression is: www.youtube.com/watch?v=SMWi7CLoZ2Q
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Keith Witcher
Junior Author
The Witch
Rattlesnakes aren't scary
Posts: 3,832
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Post by Keith Witcher on Mar 15, 2009 1:27:51 GMT -5
why's it depress you lol
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Jordy
Senior Scribe
Posts: 1,765
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Post by Jordy on Mar 29, 2009 17:13:24 GMT -5
Vriar's girlfriend is having fatal issues, so Exitus Sator will NOT be updated for awhile.
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Post by Faerd ((B'slash)) on Apr 1, 2009 10:24:34 GMT -5
^ What he said.
Although I will continue making a few more squad chars
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Jordy
Senior Scribe
Posts: 1,765
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Post by Jordy on Apr 1, 2009 10:56:38 GMT -5
I'm just about done with that, so don't bother.
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Post by Faerd ((B'slash)) on Apr 2, 2009 11:04:43 GMT -5
o.O You did WORK? You? YOU? *Gasp* =D
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Post by The Timeless One on Apr 27, 2009 20:09:24 GMT -5
So, I've just started reading it...
Vriar, your photoshop skills are Godly.
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Keith Witcher
Junior Author
The Witch
Rattlesnakes aren't scary
Posts: 3,832
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Post by Keith Witcher on Apr 27, 2009 23:37:00 GMT -5
lol join into the game night plans (in the forum games section the D&D sub board) and vote for exitus if you wanna play. Oh and faerd where are you on that remake we need?
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Post by Faerd ((B'slash)) on Apr 28, 2009 0:00:40 GMT -5
it's coming along. Sorry for taking so long, been busy. Finished chapter 5.
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Post by The Timeless One on Apr 28, 2009 7:12:37 GMT -5
lol join into the game night plans (in the forum games section the D&D sub board) and vote for exitus if you wanna play. Oh and faerd where are you on that remake we need? Hmm. I'll see. One things for sure, this game has potential. A lot of it.
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Keith Witcher
Junior Author
The Witch
Rattlesnakes aren't scary
Posts: 3,832
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Post by Keith Witcher on Apr 28, 2009 12:11:00 GMT -5
Hey faerd i'm not sure if your aware of this...but if you have the latest version of Adobe Reader the download on the front of this thread...the majority of it is copy/pasteable. Not sure if that's how you been working or not.
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Post by Faerd ((B'slash)) on Apr 28, 2009 16:57:55 GMT -5
lol i've been editing it though. For grammar/spelling mostly. Although some of the stuff doesn't make sense so i make it make sense.
So yeah, it's taking a bit.
Also, my campaign at school kicked off today. Went alright. I was wondering, though. How do you decide melee damage? And how do you decide if something hits someone?
Is it just hit chance vs dodge if they choose to dodge? or power hit chance vs resist? or what?
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Keith Witcher
Junior Author
The Witch
Rattlesnakes aren't scary
Posts: 3,832
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Post by Keith Witcher on Apr 28, 2009 17:31:38 GMT -5
Resist is essentially unused right now we're incorporating it later. If they try to dodge its Hit Chance vs Dodge+normal hit chance equations. Hit power is the damage done
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Post by Faerd ((B'slash)) on Apr 28, 2009 19:04:48 GMT -5
dodge + normal hit chance? wazzat mean? Sorry, just got back from runnning, am tired and mind not working. I remember the equations and that its somewhere in the manual, too lazy to check right now though.
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Post by WJChesek ((Evern)) on Apr 28, 2009 22:27:25 GMT -5
I think the download broke. Or it's down at the moment.
I'll try again tomorrow.
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